Michael Merritt

Computer Scientist, Game Designer, and Software Engineer

Motivated and flexible programmer with a wide variety of skills and an aptitude for learning. Dependable team member who facilitates clear communication and collaboration toward shared goals. Enjoys designing complex interconnected systems and game mechanics using data structures, design patterns, and algorithms.

Game Development

QU IPE Escape Room

Programmer

Student employment opportunity with a team of three focused on translating an physical escape room into a virtual multiplayer experience

August 2023 - present

Bean Battle

Programmer

Strategy game from a team of two showcasing unit AI and behaviors, pathfinding, and procedural generation

May 2023, February 2024

Jest or Die

Lead Designer, Programmer

Team management game showcasing collaboration and communication skills on a cross-functional team of nine as well as deadline management

January 2024

Saving Time

Programmer

RPG showcasing dialogue systems, quest structures, and integrating work completed by other team members on a team of five

January 2022 - May 2022

Software Development

Collaboration Board

Full-stack Web Developer

Kanban board web application with integrated chat functionality using React, Next.js, Express, and WebSockets

February 2024 - present

Virtual Medical Simulation

Programmer

Virtual reality (VR) simulation software developed in Unity with Quinnipiac University for Meta Quest 2 and Meta Quest 3 headsets to train and test medical professionals

August 2023 - present

Civilization VI Mods

Designer, Programmer

Various game balance modifications using SQL, Lua, and XML

September 2022 - December 2022

Internship at Jovian Concepts, Inc.

Software Engineer Intern

Internship focused on using AI and cloud services to create an internal web application with a team of five interns

June 2023 - August 2023