Michael Merritt
Computer Scientist, Game Designer, and Software Engineer
Motivated and flexible programmer with a wide variety of skills and an aptitude for learning. Dependable team member who facilitates clear communication and collaboration toward shared goals. Enjoys designing complex interconnected systems and game mechanics using data structures, design patterns, and algorithms.
Game Development
QU IPE Escape Room
Programmer
Student employment opportunity with a team of three focused on translating an physical escape room into a virtual multiplayer experience
August 2023 - present
Bean Battle
Programmer
Strategy game from a team of two showcasing unit AI and behaviors, pathfinding, and procedural generation
May 2023, February 2024
Jest or Die
Lead Designer, Programmer
Team management game showcasing collaboration and communication skills on a cross-functional team of nine as well as deadline management
January 2024
Saving Time
Programmer
RPG showcasing dialogue systems, quest structures, and integrating work completed by other team members on a team of five
January 2022 - May 2022
Software Development
Collaboration Board
Full-stack Web Developer
Kanban board web application with integrated chat functionality using React, Next.js, Express, and WebSockets
February 2024 - present
Virtual Medical Simulation
Programmer
Virtual reality (VR) simulation software developed in Unity with Quinnipiac University for Meta Quest 2 and Meta Quest 3 headsets to train and test medical professionals
August 2023 - present
Civilization VI Mods
Designer, Programmer
Various game balance modifications using SQL, Lua, and XML
September 2022 - December 2022
Internship at Jovian Concepts, Inc.
Software Engineer Intern
Internship focused on using AI and cloud services to create an internal web application with a team of five interns
June 2023 - August 2023